Rapidly rising through the ranks of the Magistrate, Vivian’s clever, persistent scheming got her appointed to the Deepwerks facility, where she was the first to recognize the military potential of the research they were conducting. In the swirling chaos of the war with the Paladins, she sees only the opportunity to advance her station in life. Equipped with some of the most advanced crystal-powered weaponry ever created, she joined the battle not to prove herself or follow orders, but to silence the lone witness of her true plans.
Light Machine Gun
Fire a shot every 0.14s dealing 170 damage. Effective up to Medium range. While firing you move 50% slower.
Look down the barrel of your machine gun. You gain improved accuracy but move 50% slower. The slow does not stack with firing your gun.
Project a frontal shield that blocks 1400 damage for 6s. You may fire while Deflector Shield is active.
Throw out a deployable sensor that reveals enemies to your team in a large radius.
Summon two Sentinel Drones that fire energy blasts while you shoot your Light Machine Gun. Each Sentinel fires once per second dealing 200 damage and has 1200 health. Sentinels persist until destroyed or the player is killed.