A being from beyond the void, Seris has taken the name of the city she completely destroyed upon first setting foot in the world of the living. Draining the souls of her enemies and occasionally restoring them to her allies, however, pales in comparison to her unnatural prescience, granting her the ability to see into the past and predict the future all at once. She appears here and there in time and space, always at the opportune moment to change the course of events toward some unknown but seemingly inevitable fate.
Fire a Stream of magic projectiles from your hand that deal 210 damage every 0.3s. Your projectiles pass through enemies and apply a Soul Orb stack with every hit. Stacks up to 4 times.
Restore the soul of an ally, Healing them for 2000 health over 1.5s and adjacent allies for 30% of the healing value.
Detonate all of your active Soul Charges. Deal 100 damage to the afflicted enemy for every charge detonated. Every charge detonated also heals you for 15% of your maximum life.
Step into another plane of reality for 4s. While this ability is active you are in stealth and immune to all harmful effects.
Cast your soul core into the battlefield. After a delay, a tear in reality will manifest and drag in nearby enemies.